Date                    :6/3/2018
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Title                   :Fluoroantimonic
Filename                :sm183_mariteaux.bsp
Author                  :mariteaux
E-Mail address          :pac@valvedev.info
Description             :Vertical copper base with an acid bath
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Map Information
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Singleplayer            :Yes
Cooperative             :No
Deathmatch              :No
Difficulty settings     :Yes
New sound/music/graphics:No
Recommended engine      :Any (tested in Quakespasm and Mark V)

PC used                 :Windows 10, Quad-core i5 @3.20GHz, 8gb
Editor used             :BSP v.97b (TrenchBroom at the end for scripting and entities)
Build time              :24 hours
BSP time                :1s
VIS time                :1s
LIGHT time              :8s

Description
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Built in 24 hours for a potential 24 Hour Jam followup, later renamed SM183 because I flubbed the announcement post and gave the theme away early. I wanted to expand upon NewHouse's entry in that jam, Deadly Slimes, but make it bigger and a bit more like a proper level. Dunno how I did, but hey, it looks nice. Built this one using BSP (to learn it) and Rubicon textures, because copper base is best base.

I'm pretty horrible at budgeting my time, so most of the scripting and enemy placement came within the final hour. Given that it's a speedmap, though, I'm happy with the end result. It's not terribly long, but I did what I could with it. If you see me in a Discord somewhere or something, let me know what you think. Send demos.

mariteaux